3ds Max Tutorials – Using Raytrace for Reflection & Refraction
3ds max Modeling – Using Raytrace for Reflection and Refraction
Video Rating: 4 / 5
In this video I demonstrate and explain how to ‘unwrap’ a model by creating seams, how to export tat mesh’s UV map into a graphics editor like Photoshop, paint a texture, then bring the image back into Blender to apply to the object.
Video Rating: 4 / 5