Homemade Video Game – Joe LaMachette
Joe LaMachette is an unpublished platform game for MS-DOS I made between 1994 and 1997. It was programmed entirely in x86 assembly language (and compiled using Borland Turbo Assembler) on a 80486 80Mhz processor. The game supports a VGA resolution… Continue reading
3D Game Programming – Episode 15 – Textures + More!
Episode 14: www.youtube.com Welcome to a series of videos where we will create a 3D game (probably a first person shooter) from scratch, using just the included libraries in Java 1.6. If you have any questions or problems, leave a… Continue reading
Google I/O 2011: Building Game Development Tools with App Engine, GWT, and WebGL
Lilli Thompson Sure App Engine is a great platform for building online games, but have you considered that it’s also a great platform for building game development tools? As social gaming platforms become more capable, developers are faced with increasingly… Continue reading
Copy that game video game copy software fraud, copy that game scam
www.howtocopygames.com Updated video! We review and show you exactly what you get when paying .99 for ” game copy software” purchase from copythatgame.com which is also known as copy that game. If you have paid for this “game copy software”… Continue reading
3D Game Programming – Episode 30 – Colour Processing In-Depth
Episode 29: www.youtube.com Welcome to a series of videos where we will create a 3D game (probably a first person shooter) from scratch, using just the included libraries in Java 1.6. If you have any questions or problems, leave a… Continue reading