Tales Of Monkey Island
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team was headed by Grossman, one of the original designers for the first two Monkey Island games, with Michael Stemmle, who co-designed Escape from Monkey Island and Sam & Max Hit the Road, contributing to design and writing the story alongside Mark Darin and Sean Vanaman. Regarding the game’s puzzle design, Stemmle remarked that when he and his fellow designers were younger, they felt their task was to “stump the player”; however, now Stemmle believes that “it’s a lot better to make the players feel smart”, necessitating the inclusion of a hint system to help prevent players becoming stuck. The game’s artistic direction is developed by several other former LucasArts members, with experience from both The Curse of Monkey Island and Escape from Monkey Island, as well as several preceding LucasArts adventure games. While not intimately involved with development, series
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